{******************************************************************************}
{ }
{ Tulip - User Interface Library }
{ }
{ Copyright(c) 2012 Marcos Gomes. All rights Reserved. }
{ }
{ -------------------------------------------------------------------------- }
{ }
{ This product is based on Asphyre Sphinx (c) 2000 - 2012 Yuriy Kotsarenko. }
{ All rights reserved. Official web site: http://www.afterwarp.net }
{ }
{******************************************************************************}
{ }
{ Important Notice: }
{ }
{ If you modify/use this code or one of its parts either in original or }
{ modified form, you must comply with Mozilla Public License Version 2.0, }
{ including section 3, "Responsibilities". Failure to do so will result in }
{ the license breach, which will be resolved in the court. Remember that }
{ violating author's rights either accidentally or intentionally is }
{ considered a serious crime in many countries. Thank you! }
{ }
{ !! Please *read* Mozilla Public License 2.0 document located at: }
{ http://www.mozilla.org/MPL/ }
{ }
{ -------------------------------------------------------------------------- }
{ }
{ The contents of this file are subject to the Mozilla Public License }
{ Version 2.0 (the "License"); you may not use this file except in }
{ compliance with the License. You may obtain a copy of the License at }
{ http://www.mozilla.org/MPL/ }
{ }
{ Software distributed under the License is distributed on an "AS IS" }
{ basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the }
{ License for the specific language governing rights and limitations }
{ under the License. }
{ }
{ The Original Code is Tulip.UI.Images.pas. }
{ }
{ The Initial Developer of the Original Code is Marcos Gomes. }
{ Portions created by Marcos Gomes are Copyright (C) 2012, Marcos Gomes. }
{ All Rights Reserved. }
{ }
{******************************************************************************}
{ }
{ Tulip.UI.Images.pas Modified: 05-Out-2012 }
{ -------------------------------------------------------------------------- }
{ }
{ Base Implementations for Image Controls }
{ }
{ Version 1.02 }
{ }
{******************************************************************************}
unit Tulip.UI.Images;
interface
uses
System.Classes, System.SysUtils,
// Asphyre Units
AbstractCanvas, AsphyreImages, AsphyreTypes,
// Tulip UI Units
Tulip.UI.Controls, Tulip.UI.Classes, Tulip.UI.Types, Tulip.UI.Forms,
Tulip.UI.Utils;
type
{$REGION 'TCustomAImage'}
TCustomAImage = class(TAControl)
private
FAntialiased: Boolean;
FBorder: TBorder;
FCanMoveHandle: Boolean;
FColor: TFillColor;
FImage: TImage;
procedure SetAntialiased(Value: Boolean);
procedure SetBorder(Value: TBorder);
procedure SetCanMoveHandle(Value: Boolean);
procedure SetColor(Color: TFillColor);
procedure SetImage(Value: TImage);
protected
procedure AssignTo(Dest: TPersistent); override;
procedure Paint; override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure MouseDown(Button: TMouseButton; Shift: TShiftState;
X, Y: Integer); override;
procedure MouseMove(Shift: TShiftState; X, Y: Integer); override;
procedure MouseUp(Button: TMouseButton; Shift: TShiftState;
X, Y: Integer); override;
property Antialiased: Boolean read FAntialiased write SetAntialiased;
property Border: TBorder read FBorder write SetBorder;
property CanMoveHandle: Boolean read FCanMoveHandle write SetCanMoveHandle;
property Color: TFillColor read FColor write SetColor;
property Image: TImage read FImage write SetImage;
end;
{$ENDREGION}
implementation
var
XOffSet, YOffSet: Integer;
{$REGION 'TCustomAImage'}
{ TCustomAImage }
procedure TCustomAImage.AssignTo(Dest: TPersistent);
begin
ControlState := ControlState + [csReadingState];
inherited AssignTo(Dest);
if Dest is TCustomAImage then
with TCustomAImage(Dest) do
begin
Antialiased := Self.Antialiased;
Border := Self.Border;
CanMoveHandle := Self.CanMoveHandle;
Color := Self.Color;
Image := Self.Image;
end;
ControlState := ControlState - [csReadingState];
end;
constructor TCustomAImage.Create(AOwner: TComponent);
var
Num: Integer;
begin
ControlState := ControlState + [csCreating];
inherited Create(AOwner);
if (AOwner <> nil) and (AOwner <> Self) and (AOwner is TWControl) then
begin
// Auto generate name
Num := 1;
begin
while (TWControl(AOwner).Handle.FindChildControl('Image' + IntToStr(Num),
True) <> nil) do
Inc(Num);
Name := 'Image' + IntToStr(Num);
end;
end;
// Fields
FAntialiased := True;
FBorder := TBorder.Create;
FBorder.Color := $B0FFFFFF;
FBorder.Size := 0;
FCanMoveHandle := True;
FColor := TFillColor.Create;
FImage := TImage.Create;
// Properties
Left := 0;
Top := 0;
Width := 80;
Height := 80;
Visible := True;
ControlState := ControlState - [csCreating];
end;
destructor TCustomAImage.Destroy;
begin
FBorder.Free;
FColor.Free;
FImage.Free;
inherited;
end;
procedure TCustomAImage.MouseDown(Button: TMouseButton; Shift: TShiftState;
X, Y: Integer);
begin
// Start move the form Handle
if (FCanMoveHandle) and (Handle is TCustomAForm) then
begin
if (Button = mbLeft) and (TCustomAForm(Handle).CanMove) then
begin
XOffSet := X - TCustomAForm(Handle).Left;
YOffSet := Y - TCustomAForm(Handle).Top;
TCustomAForm(Handle).IsMoving := True;
end;
end;
inherited MouseDown(Button, Shift, X, Y);
end;
procedure TCustomAImage.MouseMove(Shift: TShiftState; X, Y: Integer);
begin
// Move the form Handle
if (FCanMoveHandle) and (Handle is TCustomAForm) then
begin
if TCustomAForm(Handle).IsMoving = True then
begin
TCustomAForm(Handle).Left := X - XOffSet;
TCustomAForm(Handle).Top := Y - YOffSet;
end;
end;
inherited MouseMove(Shift, X, Y);
end;
procedure TCustomAImage.MouseUp(Button: TMouseButton; Shift: TShiftState;
X, Y: Integer);
begin
// Stop move the form Handle
if (FCanMoveHandle) and (Handle is TCustomAForm) then
begin
if (Button = mbLeft) and (TCustomAForm(Handle).IsMoving) then
TCustomAForm(Handle).IsMoving := False;
end;
inherited MouseUp(Button, Shift, X, Y);
end;
procedure TCustomAImage.Paint;
var
X, Y: Integer;
AImage: TAsphyreImage;
bTop, bBottom: TConstraintSize;
begin
// Set initial values
X := ClientLeft;
Y := ClientTop;
ControlManager.Canvas.Antialias := FAntialiased;
// Draw Background
AImage := ControlManager.Images.Image[FImage.Image];
if AImage <> nil then
begin
ControlManager.Canvas.UseImagePx(AImage, pRect4(FImage.Rect));
ControlManager.Canvas.TexMap(pRect4(Rect(X, Y, X + Width, Y + Height)),
cAlpha4(FColor), beNormal);
end;
// Draw Border
if Border.Size > 0 then
begin
bTop := 0;
bBottom := 0;
if eTop in Border.Edges then
begin
ControlManager.Canvas.FillRect(Rect(X, Y, X + Width, Y + Border.Size),
Border.Color, beNormal);
bTop := Border.Size;
end;
if eBottom in Border.Edges then
begin
ControlManager.Canvas.FillRect(Rect(X, Y + Height - Border.Size,
X + Width, Y + Height), Border.Color, beNormal);
bBottom := Border.Size;
end;
if eLeft in Border.Edges then
ControlManager.Canvas.FillRect(Rect(X, Y + bTop, X + Border.Size,
Y + Height - bBottom), Border.Color, beNormal);
if eRight in Border.Edges then
ControlManager.Canvas.FillRect(Rect(X + Width - Border.Size, Y + bTop,
X + Width, Y + Height - bBottom), Border.Color, beNormal);
end;
end;
procedure TCustomAImage.SetAntialiased(Value: Boolean);
begin
FAntialiased := Value;
end;
procedure TCustomAImage.SetBorder(Value: TBorder);
begin
if Value <> nil then
FBorder.Assign(Value);
end;
procedure TCustomAImage.SetCanMoveHandle(Value: Boolean);
begin
if FCanMoveHandle <> Value then
FCanMoveHandle := Value;
end;
procedure TCustomAImage.SetColor(Color: TFillColor);
begin
if Color <> nil then
FColor.Assign(Color);
end;
procedure TCustomAImage.SetImage(Value: TImage);
begin
if Value <> nil then
FImage.Assign(Value);
end;
{$ENDREGION}
end.
